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Trophy System

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Revision as of 02:15, 12 August 2012 by imported>Arkalor

Related topics: Trophies

The Trophy System is separate from the Loot System which generates largely random loot using profiles and loot tiers.<ref name=TreasureInAC>03/23/2004 Turbine - Treasure in Asheron's Call</ref>

Trophies are determined as soon as a creature spawns, with loot being generated on the creature's death.<ref>2000/06/15 Turbine - Transcript of Asheron's Call Developer Chat, June 15</ref> This is why trophies always appear in the first slots of a creature's corpse.

Items that appear in chests can also use the trophy system in addition to creatures. The earliest example of this is with Steel Chests that spawn wall and ring spells using the trophy system, while the bolts and arc spells are handled by the treasure system.<ref name=TreasureInAC/> A "new trophy drop method" was also tested with the introduction of Black Marrow Reliquaries which can drop a number of different items in addition to tier 6 loot.<ref>02/13/2005 Turbine Forums - New keys and chest.</ref>

References

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